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Writer's pictureOscar Mayr

Before you code test with users šŸ”Ž šŸ‘„ šŸŽ¬šŸŽÆ

This is a prototype, it's a sailing boat and it's testing...



Yeh there is no mast or sails but it's still testing. šŸ˜±


Scary right? Some will say it's not finished so you cannot test it but the core product is ready.


To understand what experiences we are creating for our users we have to test, validate what we have created and what our hypotheses are.


The aim is to find errors, to see why, how, what, where and when it fails.

That will surface opportunity for improvement and empowers the project team to resolve the issues in a data-driven, customer-centric environment.


Testing enables the crew onboard to be provided with useful insights, data that will tell them how to govern the boat and if the controls are in a reachable position.

In that way, the deployment of the boat for the race will ensure the best possible experience for the crew that will have to focus on winning the race not where the controls are.


Design team empower project teams to test fast with low or no-code.



Anything on the market that has reach profitability has also reached a great customers satisfaction.

These companies have one thing in common customer at the heart ā¤ļø they involve them and ask them to test their product. They understand what customers need not what they want.


So, be the best, test. šŸ‹ļøā€ā™€ļø


Oh, one more thing, ask your UX team how it's done. They will be happy to help šŸ˜.


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